![]() are desperately trying to keep under wraps are finding their way out into the world. To make quick work of the Stingspawns, shoot the eggs with a rapidly-firing weapon, use area-of-effect weapons like Blastslings to break several eggs at once, or sprint toward the eggs to melee them before they hatch.It's the week of The Game Awards which means some of the reveals Geoff Keighley and co. These eggs house Stingspawns, a new Machine added in Burning Shores, and getting too close to the eggs will cause the Stingspawns to hatch and attack. As you continue down your selected path, you'll soon reach a narrow passage where you'll discover Stingspawn Eggs. Though the trails ultimately intersect and lead to the same area, the two routes vary slightly in the Machines you'll encounter and in potential loot. Seyka will encourage you to take either of the nearby trails since they both lead to the tower, so pick a path and she'll follow you. To continue the main storyline, head across the southeastern bridge and speak to Seyka. Meet Seyka Across the Bridge and Head to the Tower At this time, you can freely roam the Fleet's End settlement so feel free to speak to Admiral Gerrit, visit the nearby shops, or even talk to Theoa – a local that'll assign the Side Quest, The Splinter Within. Toward the end of the cutscene, you'll have the opportunity to learn more about Seyka, and she'll ask you to meet her across the bridge that leads to the tower. After some preparations, hop aboard the skiff and Seyka will sail to the settlement of Fleet's End where you'll enter a lengthy cutscene. When you've had your fill of exploration, head toward the yellow objective marker, and follow Seyka south to her skiff. Lure your enemies toward the Unstable Firegleam before shooting the crystals with a well-timed arrow and you'll quickly wipe out the Machines.įor a few more details that can help you take out the Machines, check out the table below:įollow Seyka and Ride the Skiff to the Settlement ![]() When shot, Unstable Firegleam detonates to damage nearby enemies, and they can also act like the traps seen in Hunting Grounds that drop rubble onto unsuspecting Machines. ![]() ![]() Unstable Firegleam is a resource introduced in Burning Shores, and it's described as, "Volatile crystalline and fungal growth of unknown origin. Though you can certainly use the tall grass and smoke bombs to stealthily take down the Machines, this is also the perfect opportunity to practice using Unstable Firegleam to dispatch your foes. When the cutscene ends, Aloy will crash land at the Burning Shores, and before exchanging pleasantries with the stranger that watched her bite the dust, the duo will be threatened by a flock of Machines.Īfter the cutscene, you'll find yourself hiding in tall grass as a couple of Widemaws and several Apex Burrowers infiltrate the area. If a path to Tilda's Mansion does not appear on your Map, press the Touchpad to bring up your menu, scroll over to the Quests tab, find To the Burning Shores, and press X to activate this quest. Tilda's Mansion sits south of the Thornmarsh Settlement and west of the Zenith Base.Įven if you were in the middle of a mission, To the Burning Shores should become your active quest and a trail to Tilda's Mansion should automatically appear on your Map. Hold X to confirm and you'll be contacted by Sylens, who will ask you to meet him at Tilda's Mansion.
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